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NFS PS: Reevaluating the Need for Speed Wednesday, 06.06.2007
NFS Pro StreetThe onlinemagazine 1UP re-evaluated together with Need for Speed: Pro Street Senior Producer Michael Mann all 15 titles of the NFS series (if you include V-Rally and the PSP-games). The series started 13 years ago and the popularity of the franchise has been steadily growing. Michael Mann talks about the games and gives some background-infos, which might be interesting for older fans as well as younger players, who didn't stick to the series since TNFS.

» Reevaluating the Need for Speed @ 1UP
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NFS PS: Possible Cover-draft emerged (Update) Tuesday, 05.06.2007
NFS Pro StreetThe taiwanese website nfspc.tw posted a first picture of the cover of Need for Speed ProStreet for North America and Asia. It's not sure if this is the offical Cover by EA, but apart from that it's too early to say, whether this can be a final cover of the game or if it will change before the release. There are still 5-6 months before NFS ProStreet finally ships...

NFS PS Cover


Thanks to d89413125 for the info.

Update:
Since the picture is also shown at EA Singapur, it seems to be an official cover.

» NFS PS: First Look
» NFS PS: Screenshots
» NFS PS: Videos
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NFS PS: 4 new Screenshots Monday, 04.06.2007
NFS Pro StreetThe onlinemagazine 1UP published besides a preview four new screenshots of the upcoming Need for Speed ProStreet.


Screenshot 1   Screenshot 2

Screenshot 3   Screenshot 4

The preview doesn't contain more information than our first look from our visit at Electronic Arts, so if you haven't read it already, I'd suggest you to follow this link:

» NFS PS: First Look
» NFS PS: Screenshots
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NFS PS: Krystal Forscutt the new NFS Girl? Sunday, 03.06.2007
NFS Pro StreetAccording to the current issus of the Sunday Herald Sun of Melbourne the australian model and Big-Brother constant Krystal Forscutt, who turns 21 next month, will be one of the NFS Girls in Need for Speed Pro Street. She is one of the two starting girls, who launch the race at the starting line.

After a bikini shoot in men's magazine Zoo Weekly Krystal got invited by Electronic Arts to Vancouver, Canada, where she was photographed and filmed for her character in the new Need for Speed Pro Street. It's the first time that an aussie has had a character in an EA game.

Sunday Telegraph Scan   Krystal Forscutt



Update:
We have some pictures of Krystal Forscutt, during her shooting at EA. The pictures which show her in the game are most likely photomontages and don't represent ingame-graphics.

 

 


You can find more pictures under the link Krystal Forscutt at the bottom.
If you want to know more about Need for Speed Pro Street, just read our exclusive first look:

Thanks to Tranquillizer for the info.

» NFS PS: First Look
» NFS PS: Krystal Forscutt
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NFS PS: More Previews Saturday, 02.06.2007
NFS PSFor those folks who can't get enough information on EA's newest race game Need for Speed Pro Street, I may offer a bunch of previews to you.
Most of the articles won't bring much news to you, anyway.

If you haven't read yet, please take a look at our exclusive first look of NFS Pro Street too!

» NFS PS: Preview @ TeamXbox
» NFS PS: Preview @ GameSpy
» NFS PS: Preview @ GameSpot
» NFS PS: Preview @ 1UP.com
» NFS PS: Preview @ GameDaily
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NFS PS: Interview with John Doyle @ Game Informer Saturday, 02.06.2007
NFS PSJohn Doyle, producer of Need for Speed Pro Street seems to be pretty talkative at the moment, because there's another interview with him on Game Informer. Here's a short extract:


GI: With this game you’re going to focus on daytime races, but will there be any nighttime races?

Doyle: There’s not any plan to have any nighttime races at this time. This is in the sunlight.

GI: No police?

Doyle: In this game there aren’t any police. In the past they’ve provided a pretty strong consequence—if you mess around too much, you run the chance of getting busted. This year that consequence is really driven by damage. This game is about your ability to build and drive fantastically powerful cars and that’s where we wanted to keep our focus.

GI: Say I’m ripping around in my Nissan and I take too tight of a corner, tear the hood off, wreck a bumper and scrape up things. Am I going to have to pay to repair that damage?

Doyle: There’s always a gameplay consequence that we want to build in. We have really tuned exactly what we’re going to do with that yet, but we want to make sure that damage has a little bit of teeth. Now the key for us is damage is cool. We want you to see this damage. We made sure this year that the AI is pretty aggressive and is going to make mistakes. You’re going to see some crashes but we want you to experience some epic crashes as well so damage is not going to be a punishment.



Read the full article here:

» NFS PS: Interview with John Doyle @ Game Informer
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First Look at NFS Pro Street Friday, 01.06.2007
NFS 11Electronic Arts invited some fansites to EA Black Box, who are developing Need for Speed Pro Street to get an exclusive first look at the game.

I just put my article online, where I sum up the impressions and details of Need for Speed Pro Street from my visit at EA Black Box, where I could get hands on the game and chat with the developers. If you want to know how the game will be, read it here:

Feel free to discuss the new title on our boards too!

» NFSPS: Exclusive First Look
» NFS-Planet Discussion Boards
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NFS PS: Preview & Video Interview @ IGN Friday, 01.06.2007
NFS PSNeed for Speed Pro Street is just announced for a short time, and as usual, IGN.com is one of the first to bring out some new stuff about the game.
Have a look at a preview and a video interview with producer John Doyle:

» NFS PS: Preview @ IGN
» NFS PS: Videos @ IGN
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