NFS-Planet



Info: EA to offer dynamic in-game advertisement (UPDATE) Donnerstag, 31.08.2006
EAElectronic Arts today published an interesting press release:

Electronic Arts Inc. (NASDAQ:ERTS) today announced an agreement with IGA Worldwide Inc., a leading independent in-game advertising network, in a move to offer marketers new dynamic advertising possibilities in select EA franchises on a global basis. Through the agreement, a portfolio of EA games will be incorporated into IGA's network. Financial terms of today's agreement were not disclosed.

The initial EA title to incorporate dynamic in-game advertising via IGA is Battlefield 2142(TM), developed by DICE in Stockholm, Sweden. Fans of the franchise will see new, realistic brand presence integrated into contextually relevant game environments across the platforms and across the geographies where they play. At least two additional EA titles will offer dynamic ad serving capabilities through the course of the agreement with IGA.

"Consumers are increasingly gaming in deep, virtual worlds and advertisers need adapted ways to reach these audiences," said Frank Sagnier, Vice President for Online and Strategic Relationships for EA in Europe. "The agreement with IGA is a first step in a detailed strategy to deliver advertising in a seamless format. We are continually looking at how to bring more connected experiences and services to consumers, and working with a network like IGA is a start to building this dimension of our business."

"At IGA, we are establishing a global advertising network with the consumer reach to rival any cable channel, yet with the proven advantages of engagement, measurability and consistently hitting the demographic sweet spot," said Justin Townsend, CEO for IGA Worldwide. "EA's strategic commitment to the space is one that many leading advertisers have been waiting for, and no advertiser should even think about building a comprehensive marketing campaign without considering in-game advertising as a key component of their overall advertising spend."


It is not known if Need for Speed Carbon will offer this dynamic ad serving capabilities, but there should be at least two additional titles with this "feature".


Update:
As it seems Electronic Arts also signed an agreement with Massive, which will cover the upcoming Need for Speed Carbon:

The initial EA title to incorporate dynamically delivered in-game advertising via Massive is Need for Speed (TM) Carbon, the newest title from the best-selling Need For Speed franchise which was developed at EA Black Box in Vancouver, British Columbia. Fans of the franchise have seen static ads in the prior three titles and now will see both static and dynamic brand presence integrated into the game environments, across the platforms and across the geographies where they play.

The dynamic execution allows for in-game advertising elements to be updated and changed in real-time, keeping the advertising fresh and relevant for gamers. EA's development teams work closely with Massive to ensure that advertising is placed in areas that fit within the game environment. Additional EA titles will offer dynamic ad serving capabilities as a result of the strategic relationship with Massive.


» Electronic Arts
» IGA Worldwide
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