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NFS U: The Warshaw Awards 2003 Sunday, 21.12.2003
Jason Bergman from the onlinemagazine Shacknews presents the "Warshaw Awards 2003"! I couldn't describe it better than him, so I just quote him. ;)

Although I love this industry to death, it seems like every year, someone, whether it's a single individual, publisher, or developer, stumbles. Hey, it happens to everyone. So, with my tongue firmly in my cheek, I'm proud to present the Warshaw Awards for 2003.

Before I get to the awards themselves, a few words about the person these awards are named after. Howard Scott Warshaw was one of the great developers back in the Atari days. He was the author of two excellent titles: Raiders of the Lost Ark and the classic Yar's Revenge. Sadly, he's mostly remembered for his third game: E.T. for the Atari 2600. Yes, Scott Warshaw, is the author of the game that is considered by many to be the worst of all time. Some people even blame E.T. for single handedly causing the industry crash that followed its release (although that's a serious exaggeration as far as I'm concerned). Just like Howard, there were plenty of bad moves made this year. Here's a list (which is no doubt far from complete) of some of the worst missteps of the year.



So, what's so interesting about it? The game Need for Speed Underground gets honoured with the "WTF!?" Award! Better read yourself:

Like some kind of Bizzaro-world reversal of Nintendo, Electronic Arts shocked PC buyers of Need for Speed: Underground when they discovered, against all possible logic, that while the game does support online gameplay, it has no LAN support. Leading, as you might imagine, gamers to scratch their heads and yell "WTF!?" to the rafters. One really has to wonder what the heck happened here. I mean, there have been lots of games that support LAN play but not online, since on a LAN latency isn't an issue. But if there's already support for external networks, wouldn't playing locally be much easier to support? Just imagine the fans who show up to a LAN party, only to discover that the only way to play the game is to go through an external network connection just to join a server sitting right next to them. Oh, EA. You're so crazy.

» The Warshaw Awards 2003 @ Shacknews
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