NFS-Planet



NFSMW: Interview mit Paul Linford Mittwoch, 23.11.2005
NFSMWAuf der offiziellen Need for Speed Most Wanted Webseite ist ein Interview mit Paul Linford zu finden, der für die Musik im Spiel zuständig war, wie zum Beispiel die packende Musik bei den Polizeiverfolgungsjagden.

Auszug:
CD: How would you describe the style of the score?

PL: The score is hybrid orchestral/rocktronica. It's kind of like dueling chainsaws, and emotes a falling-down-the-stairs type of sonic experience.

CD: What what type of equipment was used in recording the piece?

PL: I ran my Logic 7 rig on one Mac with Protools HD3 Accel hardware. I use all of the Logic plugs and instruments, like Sculpture, the EXS24, ES2, Ultrabeat, Space Designer - the whole gamut. I also used the Gmedia stuff, like impOscar, Minimonsta, Oddity and M-tron. I got some serious mileage out of Spectrasonics Stylus RMX, mixed in with some iZotope Trash and Ozone3. I sprinkled in some Ableton Live/Operator too and use the Line6 PODxt Pro stuff for guitar and bass.

I have 3 Gigastudios to provide sounds too. Those were the horsepower for orchestral elements mostly. I also used several hardware synths by Access, Emu, Korg, Nord, Roland and Waldorf. All of that went into another Mac running Protools HD3 Accel, used mainly as a 96-input mixer.

CD: Tell us about scoring the movies in the game.

PL: Scoring the movies was pretty fun. I mean, all the characters...they were talking to me, right? That was different from film, since they usually aren't speaking to the camera. I wrote themes for the main characters, and worked them into the various situations they got themselves into. I thought the backline story was cool, actresses Simone Bailly and Josie Maran are inspiring as well.


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