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DICE collaboration on NFS Hot Pursuit Monday, 16.08.2010
NFS Hot PursuitThe swedish development studio DICE (creators of Mirror's Edge and Battlefield), worked closely with Criterion Games on the development of Need for Speed Hot Pursuit. The target was to create an in-game map, four times the size of Burnout Paradise's city, so Criterion Games asked DICE to lend them a hand in creating a new world for the latest Need for Speed title. So far, they seemed to have done a great job, according to Art director Henry LaBounta:

"It's been a great collaboration actually. Early on we set style guides for what we wanted to create out of this game, to offer players the ability to see a wide variety of types of environments from the deserts to the mountains to the forest to the coastal routes and so forth.

We started talking to them about what we wanted to do and they got excited about the project; they have a very talented team of artists at DICE led by Johannes Söderqvist, their art director. We created all the roads here, we did a lot of work to get the gameplay right before we made it look pretty. They took those roads and those style guides and delivered 110 per cent on what we were looking for with the final result."


NFS Hot Pursuit targets fully on the exotic cars and their beauty, which works better in wide landscapes and deserts than in cities. In this fact Hot Pursuit differs clearly from Burnout Paradise and the latest NFS titles from EA Black Box:

"We do have some towns and stuff in here but this is about driving on the ultimate roads with these really powerful machines - the last place you want to do that is in a city.

In general, in Need for Speed in the past, putting the game in a city has been really challenging because if you want to make it a convincing city with a city grid, that's not going to be much fun to drive so you end up having to bend the roads round and the city looks a bit odd. It doesn't make the game more fun to play having buildings all around. I actually think getting the road splines perfect is the key to making the games fun."


You can read more about the collaboration with DICE at the blog of Digital Foundry:

» How DICE collaborated on Need for Speed's game world @ Digital Foundry

» Preorder Need for Speed Hot Pursuit at Amazon.co.uk!
» Preorder Need for Speed Hot Pursuit at Amazon.com!
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Comments (1)


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#1: von FedskaTheOne (16.08.2010 21:36) View profile Add to your Friends-List Send Message Website
Destructable inviorments? lol

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