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NFS Underground announced Wednesday, 30.04.2003
A new NFS game has been announced: Need for Speed Underground:

EA TAKES IT TO THE STREETS WITH
NEED FOR SPEED UNDERGROUND


REDWOOD CITY, Calif., April 30, 2003 – Enter the adrenaline-filled world of high performance street racers in the latest game from the award-winning Need for Speed™ franchise, Need for Speed™ Underground from Electronic Arts (NASDAQ: ERTS). The new EA GAMES™ title is under development by the award winning Need For Speed™ Hot Pursuit 2 team. The game features a breakthrough sensation of speed, developed by an OSCAR® nominated special effects expert, and a spectacular graphic presentation showcasing an exciting lineup of licensed cars and aftermarket performance parts (mods) from top manufacturers.

Need for Speed Underground allows gamers to build a completely unique exotic ride by earning cash to pay for custom body kits and a host of car mods by winning events. But just creating the ultimate custom street racing machine will not get a racer to the top; it takes a certain amount of attitude and razor sharp driving skills to compete in the tough world of urban racing.

A number of diverse events set in gritty, nighttime environments make up the heart of street competition. Players become complete street racers by perfecting skills in each event; by nailing the perfect shift in drag racing, and by putting their street cred on the line, racing through the city streets late at night.

The game features 20 fully customizable licensed cars from Mitsubishi Motors, Subaru®, Toyota™ and other top manufacturers. There are hundreds of ways to customize one’s ride with aftermarket parts from dozens of providers including AEM Inc., Audiobahn®., Bilstein®, Dazz Motorsport, DC Sports, Eibach® Enkei, GReddy Performance Products Inc., HKS®, Holley®, Injen™, Jackson Racing, MOMO, Neuspeed®, Nitrous Express Inc., O.Z®, PIAA, Skunk2 Racing, Sparco®, StreetGlow®, Turbonetics Inc.

Need for Speed Underground is slated to ship for the PlayStation®2 computer entertainment system, the Nintendo GameCubeÔ, Game Boy® Advance, and the XboxÔ video game system from Microsoft, and PC CD-Rom and will ship in the beginning of next year. The game is being developed by EA Black Box.


» NFS 7: Press Release
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NFS 6: ZModeler Plugin Tuesday, 29.04.2003
Recently our affiliate ND4SPDWorld wrote a quite informative newstext:

It's a long time ago that you heard any news about the development of the .o format cracking... this because of school and other stuff Arushan is busy with.

A while ago we had a look at OEdit, I also showed you some cars we made with OEdit (or atleast modified them) you can find them on The ND4SPDWorld Forums. But... as almost everyone knows, we also can make "scratch made" cars, we can do this with a small tool that's gonna be named "OIFTool", this tool allows you to convert the .o format to .oif and backwards.
Why convert .o to .oif and backwards? this because the .o files are very complex, the OIFTool makes it less complex and this allows other programms to easily modify it.

Arushan is currently developing a ZModeler plugin with the .oif format. but.. offcourse we want it almost bugfree, so it runs almost 100% stable on every system. Now you can't do that without some beta testers. Soon we will make a beta testers sign up, here we will ask you some questions and so select about 10 people who are allowed to test the OIF Tool and the ZModeler plugin .

so.. stay tuned.


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» ZModeler
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NFS 5+6: 5 new Cars Tuesday, 29.04.2003
Today there is an update of 5 new Addon-Cars. Those for Need for Speed Porsche Unleashed are the Porsche 944 GT V8 6.0, Porsche 944 GTS V8 4.0 Turbo and the Porsche 2002 911 Carrera 4S. For Need for Speed Hot Pursuit 2 we have the Lamborghini Diablo VT Electric Skin and the Chevrolet Corvette Z06 Low.

» NFS 5: Addon-Cars
» NFS 6: Addon-Cars
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NFS 6: NFS Model Viewer Monday, 28.04.2003
Michael Pote wrote a very useful program for cardesigner for Need for Speed Hot Pursuit 2: the NFS Model Viewer! This tool opens .o files and views them with textures and OpenGL acceleration. This is a great tool for previewing a car with in-game graphics.
Very well done!

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NFS 6: 2 new Addon-Cars Friday, 25.04.2003
ROM has sent us 2 new Addon-Cars for Need for Speed Hot Pursuit 2. They are two Ferrari F50 with many new skins.

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NFS 6: 2 new Addon-Cars Monday, 21.04.2003
Now I added two new Addon-Cars for Need for Speed Hot Pursuit 2. The first one is the Mercedes CLK GTR Killer v1 (look at the picture) and the other one is the Ferrari Modena GT (Modified Speedum) by Artem.
Both are really very well done ;)

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NFS 6: 2 new Addon-Cars Saturday, 19.04.2003
Today there is again an update of 2 new cars for Need for Speed Hot Pursuit 2. Both are mady by ROM. The first one is the funcar Ford TS 50 Monster, which now got some monster wheels, and the second one is the Holden HSV GTS New Evo, which has got a roof completely made out of glass.
You can find them as always in the cars-section:

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NFS 5: 3 new Addon-Cars Friday, 18.04.2003
Today I made an update of 3 new Addon-Cars for Need for Speed Porsche Unleashed: A performancefile for the Porsche 911 Turbo S Coupe and the two cars Porsche GT1 Testa and the Porsche 356A Super Charged Turbo.

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NFS 6: 2 new Addon-Cars Wednesday, 16.04.2003
Already last Saturday I added the Dodge Viper Special by Frank (picture), which is a really great car. Today I added the Mercedes CL55 AMG Fire to the Need for Speed Hot Pursuit 2 Addon-Cars. At least tomorrow there will also be some NFS 5 Cars. :)

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NFS 6: AI Tuner 1.12 English Wednesday, 09.04.2003
Unfortunately the tool AI Tuner was only available in German...until now. The author SirPreme wrote a .ini file, so that I could make a translation of the tool, and now it is interesting for all english-speaking NFS fans. ;)
Now check it out:

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