NFS-Planet



NFS 7: Further information Wednesday, 16.07.2003
Need for Speed UndergroundThe onlinemagazine HomeLan wrote a preview of Need for Speed Underground. Compared to the two previews of Gamespot and IGN, this one contains new background information:

So there will be a ton of available paint jobs, decals spoilers, bumpers and more for decorative and practical purposes. HomeLan asked if there might be a way for PC gamers to put in their own custom decals and our EA rep for the game said it was being considered but that feature might not get into the final version. (Maybe a patch/tool or something like that?)

Further they mention that EA decided to keep out police of Need for Speed Underground! Therefore the career mode will have a story which contains characters and even bosses that the player will have to defeat in races.

The game itself is set in one large fictitious city which our EA rep said gave the game’s designers more freedom to make environments they wanted to race in rather than be constricted to a real world city’s streets. Cars will also have damage done to them like scratches and dents in the game.
(So we can expect not to see any more damage than in Need for Speed Hot Pursuit 2...)

HomeLan was told that the PC version is about a couple of weeks behind the console versions in development but the hope is that all versions will be released at around the same time. (this fall 2003)

» HomeLan: NFS Underground Impressions (Source)
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