NFS-Planet



NFS U: Interview with Greg Uhler Monday, 20.10.2003
At the official website of Need for Speed Underground there is an interview with Greg Uhler. He is the "Drift Mode Producer", and speaks about the Drift Mode in NFS Underground.

Excerpt:
What prompted the inclusion of the Drift mode in the game? What can you tell us about it that sets the Drift mode apart from the other modes? Is this mode going to be available online? If so, what statistical information will be tracked for users?

The inspiration for Drift mode came from looking at what people are doing with tuner cars in the real world. Obviously, many of them drag race their cars, but there are a number of them turning to Drifting as the newest form of showing off their cars (and car control.)

Drift mode is different than any other mode in the game because players are judged not by time, but by style. Drift mode rewards players for two things: speed and getting sideways. The faster you go and the more sideways your car is, the more points you will receive.

In the offline version of the game, you are alone on the drift tracks and compete against AI scores (kind of like rally racing, but for points rather than time.) But in the online version, up to four people compete simultaneously on the drift tracks.

It's much more exciting drifting online, because collisions with other cars make both cars lose their points for the current drift, so watch out! We even keep track of the highest average lap scores online for each track.


» NFS U: Interview with Greg Uhler<br>
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