NFS-Planet



NFS U: Interview with Justin Wiebe Wednesday, 12.11.2003
At the official Need for Speed Underground website there is an interview with Justin Wiebe, the Producer of NFS Underground. He talks about onlinegamig, the requirements and the connection. So he suggests to ahve a broadband connection to play NFS U, because each game is hosted on the player's PC, the EA servers are just for collecting the stats. What is also quite interesting is the following:

Excerpt:

What kind of "hacking" protocols are in place to protect my statistical information?

We are always working to remove any cheats hacks from the game. We have over fifty hack detection programs running before/during and after each race. There are unfortunately always going to be some people that will find something we didn't anticipate, which is why we created a program that we can easily alter on the fly post launch to take care of any issues that arise.


» NFS U: Interview with Justin Wiebe
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