NFS-Planet



NFSMW: Sound Recording Friday, 21.10.2005
NFSMWIn the latest Developer Interview on the official website Charles Deenen, the Sr. Audio Director of Need for Speed Most Wanted talks about the sound recordings of the cars. He mentions the difficulties and effort to record realistic motor sound and the differences of sound editing in the movies and in-game.


Excerpt:

CT: The Need for Speed games have been known for their authentic sound and Most Wanted is not likely to be any different. How do you go about capturing sound for a car?

CD: Thanks! We've been trying several methods to capture the sound of a car, and on MW got a little closer again. Cars are hard to capture since loudness of cars don't always translate well to a 'TV' volume media. Some cars which are known for their "size" really sound like puny, un-interesting cars if not played at 100db loudness like the real thing. For us it's all about excitement and character. The 2nd, often most overlooked, aspect is sound reproduction of the car. Cars often have the most 'character' during shifts and take-offs and we've been capturing this as well for MW. This year around we also modeled a whole bunch of new superchargers and turbos by demand of gamers.

CT: How do you get different cars to make different sounds? Do you really have to go out and capture unique sounds for each one?

CD: We try to record as many new cars as we can each year, with the focus on new, exciting cars, different sounding. We usually a concept of feature films, where it's usually more important to get an exciting car to play vs the real (stock) car. Getting permits to block off roads has become a problem with all the new street-racing laws in California. The owners of very expensive cars don't always want to take their car through the rigorous process of a recording session either…. So each year it's getting harder, but we keep going and pushing hard to make sure the customer gets the most exciting sounding game. This year, the car recording process was being handled mainly by Adam Boyd, one of the sound designers on NFS in co-operation with John Fasal, one of the top car recordists in the world.


Additionally they also put a lot of effort in the music and atmosphere:

We set out to create a Hollywood style audio scape to this game… Thousands of dialog lines driven by a brand new speech system, dozens of new cars, 50+ minutes of pulse-pounding interactive music composed by Paul Linford of Gone in 60 second fame and a feature-film style dynamic mixer at work, controlling the mix of all these elements in real-time. We hope the customers like it, and if not, we'll learn, get their feedback and do it all over again.

And we put some new screenshots of the sound recordings of the motors and crashes in our screenshots-section:

» NFSMW: Official Need for Speed Website
» NFSMW: Screenshots of the Sound Recordings
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Comments (8)


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#8: von Wlad (25.10.2005 19:54)
ya .... know how is ... i'm an 12 years romanian guy yea yea yea funny but don't roll on the floor cauz of laughing but this is the truth ....


#7: von Serious_zer0 (25.10.2005 13:15)
i guess, they expect us to think as you said so that everybody buy the game in the hope that there is a 350z, skyline, etc included but they are no extra cars. A big trick to make us buy that game.
But i think more they didn´t get the rights to put the 350Z in the game because the guys from Nissan were and are in fear abourt a direct compere with porsche in a probably non-realistic game. it´s said at the intro that the vehicels may are different than irl but though it´s a loose of honour (a bit hard the word but i didn´t know another) for nissan if Porsche is better.
Followed me? My grammar is bad i know. I couldn´t express everything that i wanted to. I´m a 15 year old german and proud of that .


#6: von Wlad (25.10.2005 09:28)
gggg

Maybe EA will make a big surprize for us .... some new cars in all the versions ... the 350z and skyline will be great .... what do you think ?


#5: von Wlad (25.10.2005 09:27)
Maybe EA will make a big surprize for us .... some new cars in all the versions ... the 350z and skyline will be great .... what do you think ?


#4: von Serious_zer0 (24.10.2005 13:59)
i wondered why evrybody 's saying there would be a 350Z cause I knew that this wrapped (??) car is a porsche. And if there was one, they had it maybe from a former game...


#3: von slaver (23.10.2005 22:06) View profile Add to your Friends-List Send Message
R U blind or somethin'?

man... whats wrong with ya? its an 911 carrera!!

-----------
Speed is My Need


#2: von Serious_zer0 (21.10.2005 19:47)
maybe in the BE


#1: von Reape (21.10.2005 18:07)
weird thing...in one of the pics of the recording thing there's 350Z
while its not in the game... why's that?


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