NFS-Planet



NFSMW: Interview with Charles Deenen Sunday, 05.03.2006
NFSMWTheStig made an interview with Need for Speed Most Wanted Senior Audio Director Charles Deenen, who talks about the sound recordings of the cars.
The main topic is the effort they put in their work, and what is the difference to similar computer games. For NFS Most Wanted approximately 40 cars have been recorded (at NFSU2 they recorded 40-45), with at least 8 channels each, sometimes even up to 16! They recorded each car in the stand and on the road to get the perfect shift mechanism.

An interesting answer on the question why the horn is missing in the game, is the following:

Imagine having 1.9mb of ram to squeeze all sound in. And now we're faced with trying to cram everything in. Something had to go. But the main reason is that we don't have a button left on the PS2 controller. All of them are used.

It's not a good evolution that PC users become less important than consoles and PC-specific features are left out. Just think of the menue in the onlinemode...

Back to the interview: It is really worth reading it and at the bottom you will find some fotos from the sound recordings. You can find this article at our affiliate NFSUnlimited:

» NFSMW: Interview with Charles Deenen<br>
» Order Need for Speed Most Wanted at Amazon.co.uk
» Order Need for Speed Most Wanted at Amazon.com
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Comments (1)


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#1: von junior (01.04.2006 05:00)
bico de pante ponta de fecha

o jogo e muinto legau mas que ler essa men sagem manda o jogo para minta falol .blz


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