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Criterion wanted to develop Need for Speed: Split Second Monday, 30.08.2010
Electronic ArtsAs » Gamerzines reports, Criterion Games approached to EA in 2002 (after finishing Burnout 2) to make a stunt racing game Need for Speed: Split Second.
Unfortunately it didn't work out with EA Canada, because of a dispute over a sequel to C64 classic Skate or Die, a secret game that Criterion agreed to develop for EA.

"We called a meeting with the EA guys, told them we were walking away and they went mad, threatening to sue us, put us out of business... there was a lot of anger and frustration.

"Then we got a call from the Need For Speed guys and they said 'we can't work with you guys any more; you just walked away and there's a shame on your company, so we can't talk to you'.

"I remember coming back to my desk and there was a folder on my desktop called EA and I just clicked delete. We learned a lot about how a game should be made."


Anyway, it all worked out fine in the end. Criterion got a chance to develop another Burnout sequel instead and this year they can show us what they got with Need for Speed Hot Pursuit, coming in November for PC, Playstation 3, Xbox360 and Wii. :)

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Comments (1)


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#1: von FedskaTheOne (31.08.2010 09:07) View profile Add to your Friends-List Send Message Website
How dramatic

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