NFS-Planet



NFS Rivals: Progression and Scoring Mechanics Thursday, 29.08.2013
NFS RivalsJames Mouat talks about the progression and scoring mechanics in Need for Speed Rivals on the official website.

It was important to the development team to present the player lots of content and let them choose their career path. Whether you prefer testing your driving skills, racing and competition or following the spirit of "seek and destroy" - you can follow your goals and your own unique career path.
With AllDrive the worlds of single- and multiplayer merge and the developers had to rethink how to deliver a single-player style narrative progression experience in a multiplayer world where players of all levels of skill and progression could be interacting.

During the game players can collect so-called Speed Points (SP). You can earn SP by building a multiplier each time you leave your hideout and begin driving. The bigger your multiplier, the more SP you earn for every action you take in the game. The riskier the action, the faster you will build up your multiplier. Once you return to your hideout, you can "bank" your SP earned in that session and the multiplier will reset back to 1x.
If you get caught by the police, you will lose all your collected SP, which couldn't get "banked".
This means if you play as a cop, you can try to stop the racers and take away their SP!

You can find more details about the Progression and Scoring Mechanics in Need for Speed Rivals here:

» Progression and Scoring Mechanics
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